Add particle_interaction parameter

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Cory Balaton 2023-10-08 20:29:41 +02:00
parent d2047e43e0
commit 8df35f90f5
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GPG Key ID: 3E5FCEBFD80F432B
2 changed files with 72 additions and 14 deletions

View File

@ -84,13 +84,18 @@ public:
/** @brief Go forward one timestep using the RK4 method
* */
void evolve_RK4(double dt);
void evolve_RK4(double dt, bool particle_interaction = true);
/** @brief Go forward one timestep using the forward Euler method
* */
void evolve_forward_euler(double dt);
void evolve_forward_euler(double dt, bool particle_interaction = true);
sim_arr simulate(double time, int steps, std::string method = "rk4");
sim_arr simulate(double time, int steps, std::string method = "rk4",
bool particle_interaction = true);
void write_simulation_to_dir(std::string path, double time, int steps,
std::string method = "rk4",
bool particle_interaction = true);
};
#endif

View File

@ -17,6 +17,8 @@
#include "constants.hpp"
#include "utils.hpp"
#include <cstdlib>
#include <functional>
#include <string>
#include <vector>
PenningTrap::PenningTrap(double B_0, double V_0, double d)
@ -126,10 +128,23 @@ arma::vec PenningTrap::total_force(int i)
return this->total_force_external(i) - this->total_force_particles(i);
}
void PenningTrap::evolve_RK4(double dt)
void PenningTrap::evolve_RK4(double dt, bool particle_interaction)
{
std::vector<Particle> tmp_particles = this->particles;
std::function<arma::vec(int)> force;
if (particle_interaction) {
force = [this](int i) {
return this->total_force(i);
};
}
else {
force = [this](int i) {
return this->total_force_external(i);
};
}
arma::vec::fixed<3> *k_v =
new arma::vec::fixed<3>[this->particles.size() * 4];
arma::vec::fixed<3> *k_r =
@ -197,49 +212,87 @@ void PenningTrap::evolve_RK4(double dt)
delete[] k_r;
}
void PenningTrap::evolve_forward_euler(double dt)
void PenningTrap::evolve_forward_euler(double dt, bool particle_interaction)
{
std::vector<Particle> new_state = this->particles;
Particle *p;
std::function<arma::vec(int)> force;
if (particle_interaction) {
force = [this](int i) { return this->total_force(i); };
}
else {
force = [this](int i) { return this->total_force_external(i); };
}
#pragma omp parallel for private(p)
for (int i = 0; i < this->particles.size(); i++) {
p = &new_state.at(i);
p->v_vec += dt * this->total_force(i) / new_state.at(i).m;
p->v_vec += dt * force(i) / new_state.at(i).m;
p->r_vec += dt * this->particles.at(i).v_vec;
}
this->particles = new_state;
}
sim_arr PenningTrap::simulate(double time, int steps, std::string method)
sim_arr PenningTrap::simulate(double time, int steps, std::string method,
bool particle_interaction)
{
double dt = time / (double)steps;
sim_arr res(this->particles.size(), sim_cols(steps));
std::function<void(double)> func;
std::function<void(double, bool)> func;
if (method == "rk4") {
func = [this](double dt) { this->evolve_RK4(dt); };
func = [this](double dt, bool particle_interaction) {
this->evolve_RK4(dt, particle_interaction);
};
}
else if (method == "euler") {
func = [this](double dt) { this->evolve_forward_euler(dt); };
func = [this](double dt, bool particle_interaction) {
this->evolve_forward_euler(dt, particle_interaction);
};
}
else {
std::cout << "Not a valid method!" << std::endl;
abort();
}
int size = this->particles.size();
for (int j = 0; j < steps; j++) {
for (int i = 0; i < size; i++) {
for (int i = 0; i < this->particles.size(); i++) {
res[i][j] = this->particles[i].r_vec;
}
func(dt);
func(dt, particle_interaction);
}
return res;
}
void PenningTrap::write_simulation_to_dir(std::string path, double time,
int steps, std::string method,
bool particle_interaction)
{
if (path.back() != '/') {
path += '/';
}
if (mkpath(path, 0777) != 0) {
std::cout << "Hello" << std::endl;
return;
}
sim_arr res = this->simulate(time, steps, method, particle_interaction);
int number_of_particles = this->particles.size();
std::ofstream ofile;
sim_rows row;
for (int i = 0; i < number_of_particles; i++) {
row = res[i];
ofile.open(path + "particle_" + std::to_string(i) + ".txt");
for (arma::vec vector : row) {
ofile << vector(0) << "," << vector(1) << "," << vector(2) << "\n";
}
ofile.close();
}
}