Develop #14
@ -17,49 +17,6 @@
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#include <sys/types.h>
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#include <vector>
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PenningTrap::PenningTrap(double B_0, double V_0, double d, double t)
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{
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this->B_0 = B_0;
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this->V_0 = V_0;
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this->d = d;
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this->t = t;
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this->perturbation = [](double t) { return 1.; };
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}
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PenningTrap::PenningTrap(uint i, double B_0, double V_0, double d, double t)
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: PenningTrap::PenningTrap(B_0, V_0, d)
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{
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for (size_t j = 0; j < i; j++) {
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this->particles.push_back(
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Particle(vec3(vec3().randn() * .1 * this->d),
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vec3(vec3().randn() * .1 * this->d)));
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}
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}
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PenningTrap::PenningTrap(std::vector<Particle> particles, double B_0,
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double V_0, double d, double t)
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: PenningTrap::PenningTrap(B_0, V_0, d)
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{
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this->particles = particles;
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}
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void PenningTrap::set_pertubation(double f, double omega_V)
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{
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this->perturbation = [f, omega_V](double t) {
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return 1 + f * std::cos(omega_V * t);
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};
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}
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void PenningTrap::reinitialize(double f, double omega_V, double t)
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{
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this->t = t;
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this->set_pertubation(f, omega_V);
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for (size_t i = 0; i < this->particles.size(); i++) {
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this->particles[i].r_vec = vec3().randn() * .1 * this->d;
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}
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}
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vec3 PenningTrap::v_func(uint i, uint j, double dt)
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{
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switch (i) {
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@ -98,11 +55,6 @@ vec3 PenningTrap::r_func(uint i, uint j, double dt)
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}
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}
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void PenningTrap::add_particle(Particle particle)
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{
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this->particles.push_back(particle);
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}
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vec3 PenningTrap::external_E_field(vec3 r)
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{
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r(2) *= -2.;
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@ -160,6 +112,54 @@ vec3 PenningTrap::total_force(uint i)
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return vec3(this->total_force_external(i) - this->total_force_particles(i));
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}
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PenningTrap::PenningTrap(double B_0, double V_0, double d, double t)
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{
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this->B_0 = B_0;
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this->V_0 = V_0;
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this->d = d;
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this->t = t;
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this->perturbation = [](double t) { return 1.; };
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}
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PenningTrap::PenningTrap(uint i, double B_0, double V_0, double d, double t)
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: PenningTrap::PenningTrap(B_0, V_0, d)
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{
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for (size_t j = 0; j < i; j++) {
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this->particles.push_back(
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Particle(vec3(vec3().randn() * .1 * this->d),
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vec3(vec3().randn() * .1 * this->d)));
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}
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}
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PenningTrap::PenningTrap(std::vector<Particle> particles, double B_0,
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double V_0, double d, double t)
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: PenningTrap::PenningTrap(B_0, V_0, d)
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{
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this->particles = particles;
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}
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void PenningTrap::set_pertubation(double f, double omega_V)
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{
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this->perturbation = [f, omega_V](double t) {
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return 1 + f * std::cos(omega_V * t);
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};
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}
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void PenningTrap::reinitialize(double f, double omega_V, double t)
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{
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this->t = t;
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this->set_pertubation(f, omega_V);
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for (size_t i = 0; i < this->particles.size(); i++) {
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this->particles[i].r_vec = vec3().randn() * .1 * this->d;
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}
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}
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void PenningTrap::add_particle(Particle particle)
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{
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this->particles.push_back(particle);
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}
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void PenningTrap::evolve_RK4(double dt, bool particle_interaction)
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{
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